Mundus - Impossible Universe
This is a colorful match-3 game with a lot going for it, but I'm going to have to give this game a negative rating due to the dev's decision to modify what seems to be a modified Pay-to-win that will eventually become unplayable.
Let me explain:
We start with basic, swap-to-match-3 mechanics, with a new goal for each each level. As you progress more and more types of gameplay are introduced, such as bringing items to the bottom of the screen, collecting gold hidden inside rocks, teleportation nodes, matching butterflies before they can fly away, etc.
You have a set number of moves per level. If you have moves left when you reach the level's goal, it will throw bombs out onto the field, which will break more items and get you more $$.
You will gain a star for each level you complete, as well as gold (the amount varies depending on how many items you clear during the level.)
Stars are used to purchase decorations for the planet you are on.
Gold is a different matter. If you don't complete your level-goal within the number of moves provided, you can continue by paying for 5 more moves. Fail again? Pay again (etc) until you finish. You do have the option of starting over from scratch, and there will be no money out of pocket for that.
Money is also used for:
- Power-ups (once unlocked)
- Unlocking new worlds
Here is where the game breaks. Eventually you're going to HAVE to have power-ups and/or more moves in order to finish a level, and once you run out of money, that's it! You cannot progress any further.
It's a shame that people aren't going to be able to complete the game, because it's such a vibrant and fun-to-play game. If the devs will update this to give us SOME way to earn money - whether that be by allowing us to collect money as we play or giving it to us in real time - then I will change my rating to a positive. As it stands, I'm afraid that I have to give this game a failing grade.