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    Deep Blue Sea 2 (M3)

    genkicoll
    genkicoll


    Posts : 8430
    Join date : 2011-12-28
    Age : 51
    Location : Pacific Northwest

    Deep Blue Sea 2 (M3) Empty Deep Blue Sea 2 (M3)

    Post by genkicoll Sun Jan 01, 2012 8:24 pm

    Deep Blue Sea 2: The Amulet of Light
    by: The Game Equation

    Series links: Deep Blue Sea 1, Deep Blue Sea 2: The Amulet of Light


    Deep Blue Sea 2 (M3) Deep-blue-sea-2_feature

    Available at:
    Big Fish
    Gamehouse
    Iwin

    Dive in to Deep Blue Sea 2
    and discover the secrets of Avalonia, an underwater world that needs
    your help to be fully restored. Along your way, you'll meet a
    collection of colorful characters and assemble a crew to help you in
    your fast-paced and fun Match 3 quest. Collect powerful upgrades and
    awesome powerups as you make your way through an engaging storyline in Deep Blue Sea 2: The Amulet of Light.



    • Gripping gameplay
    • Exotic environments
    • Dive into Deep Blue Sea 2!

    Click images to enlarge
    Deep Blue Sea 2 (M3) Th_screen1 Deep Blue Sea 2 (M3) Th_screen2 Deep Blue Sea 2 (M3) Th_screen3
    genkicoll
    genkicoll


    Posts : 8430
    Join date : 2011-12-28
    Age : 51
    Location : Pacific Northwest

    Deep Blue Sea 2 (M3) Empty Re: Deep Blue Sea 2 (M3)

    Post by genkicoll Sun Jan 01, 2012 8:30 pm

    Deep Blue Sea 2 - Based on 30 minutes-worth of demo

    Let me preface this review by saying that I never tried the first Deep
    Blue Sea game, so I've nothing to compare it to save my general gaming
    experiences.

    First off, you have an option to play "Story" or "Relaxed". Normally I
    would go for relaxed, but I wanted to see the story, so that's what I
    chose. In this mode, your "timer" is the amount of air you have. Left
    over air gives you a treasure bonus ($), which is used both towards your
    high score and as currency on the islands

    The music is appropriate for underwater scenes, but the sound effects
    were comparatively loud. A quick trip to the Options menu took care of
    that problem, and I also noticed that you can adjust the settings to
    make the graphics less intense - very nice for those with slow
    processors!

    There is alternating game play here. You start off with a match-3
    scene, then go on to a hidden object scene. The objects are hidden on a
    scrolling scene (up and down), but the nice thing is that only the
    match-3 scene is timed - not the hidden objects. There is no penalty
    for random clicking, which is nice in this case Deep Blue Sea 2 (M3) Biggrin, plus you have refillable hints with no deductions for using them.

    Your air timer is cumulative - If you start with 10 minutes on the first
    dive (M-3) and use two of them, on your next dive you'll have 8
    minutes. When you've collected enough treasure for the level or want to
    end it early, just close the lid on the treasure-collecting tube. You
    actually earn experience and new abilities by using your bonuses, which
    is something I haven't seen in a Match-3 before.

    I just barely got to the second hidden object scene by the time I
    finished 30 minutes-worth of the demo. The artwork on these scenes
    seems better to me than the match-3 portion. It was the same hidden
    object scene as the first, but the items both move around, and new items
    are added.

    The rest of the game is a match-3 game. As you progress through the
    game, you get new characters, who have new abilities (bonuses) you can
    use. Besides collecting artifacts by bringing them to the bottom of the
    grid, you collect "treasures", which are a variety of sea creatures
    that smile at you when your cursor is close to them.

    My overall feeling on this game is so-so. I can't quite put my finger
    on it, but this game is missing that little something that would make it
    addictive and a must-buy for me.

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