Oh Wow! Delightful Excess!
BASED ON COMPLETED GAME
This game is just awesome in every respect. I loved it from the intro on. But then, I am a great fan of the series. From a tension-filled and shocking start, we are thrust into a very realistic environment with excellent ‘action’ music, a confused cop, and a body. We soon learn that that James-Bond-style gadgets and paranormal abilities will be playing a large part in this action-packed game.
SIGHTS & SOUNDS
The graphics are as good as they get, very realistic, precise, colourful and detailed. The intro cut scenes are movie-like and extremely well done, using light and shadow to disguise any lack of lip sync on the voiceovers (which are very professionally done), and generally using every movie trick to make the experience more realistic. The music is very successful as a ‘mood setter’, with active and insistent styles where appropriate, and totally different quietly anxious tracks as well. Great environmental sounds, as you’d expect.
I love the fact that this story includes not only us, but also our boss and colleagues at the Mystery Trackers Order. A rogue agent, locked up 100’s of years ago in a cryogenic-style sleep, has escaped. Now every agent is in danger. The dude has serious paranormal talents, including hypnotism, which is felling agents all over the place. You are the only who is immune, and you must desperately seek out this guy and recapture him.
This is a top notch adventure-lite game, with plenty of action in the form of interactive list HO scenes and lots of mini-games and puzzles. Nothing is seriously difficult, a task lit is available, as well as a very detailed map that gives you active areas and jump ability. Hint gives you very specific hints.
A lot of the action consists of using your paranormal abilities, which are awakened at different stages in the game. You have Elf (your dog) to help you, and whatever else the agency can provide you with, i.e., gadgets, some of which give you more abilities.
This version has the agents, their pets/partners, and the gadgets that are to be found in the CE, but not the extras such as the gallery items and the ‘secret room’. These features are fun, and interesting, but while the main story ends satisfactorily, there are clearly gaps in the ‘dossier’ of agents that says there’s more to see in the CE.
FAMOUS LAST WORDS
The CE is definitely the better buy. As well as the great game offered here in the SE, there is a totally independent investigation in the bonus chapter that uses a combination of revamped familiar locations and new ones, as well as new agents. There is also another game labelled simply “secret room”, which offers a unique experience. Unfortunately, I don’t dare say more or I’ll spoil it for others.
From our LAST ADVENTURE, we have retained the services of our FAITHFUL COMPANION, Elf, who is also immune to the rogue agents MIND CONTROLLING weapons. We also have 3 PARANORMAL ABILITIES, which must be activated as we go - but I expect him to be there in the SE version.
Likewise, we will run into the victims along the way, and from them we COLLECT DOSSIERS on each agent, their PSYCHIC PET, and weaponry. How much is retained I don't know. So in total, we have 15 PETS in our menagerie. There are also DUCATS (gold coins) to collect for purchases in the 2 SHOPS, the agency one and ELF’S SHOP.
There are dozens of TROPHIES too.
Also in the BONUS CONTENT we have the usual GALLERY ITEMS, plus the 2 SHOPS, the PETS, a SECRET ROOM, the SG and a BONUS CHAPTER (as well as 6 main game chapters).I Recommend This Game!