Columbus: Ghost of the Mystery Stone (IHOG/Adventure/FROG)
There is a 'Play More' button on the main screen that will show you other games by the developer, along with links to demo/buy them.
You can choose Casual or Advanced mode (I chose Advanced), after which
you go to a SKIPPABLE cut scene (no voice over). This intro intrigued me, for it was not what I was expecting, so I recommend watching it the first time you play.
After coming out of the intro, you must pick up your diary. Inside this journal is an even more detailed account of what you've experienced so far, and I love being able to have the story a big part of the game... and also appreciate being able to choose how intensive I want the story to be!
A word of caution about the journal - it does contain hints!
HINTS are available, refilling after a moderate amount of time (though this will be faster on Casual Mode).
There is a click penalty, but you have to click pretty wildly for it to show up. Try it just for laughs, it's like your cursor is drunk
On the OPTIONS screen music and sound are separately adjustable, and there are buttons for "hardware cursor" (custom cursor) and full-screen.
The music is not irritating, I even turned it up a bit so I could hear it.
I like the hidden object scenes. They are naturally cluttered without being "junk-piley" or overwhelming, and the things in odd places look like they belong there. You can leave the screen and come back later if you wish. On my first scene I was momentarily thrown off by the item "Whirlygig", but I imagine it's a time-appropriate description of the item(?)
Okay, I take it back... in some of the hidden object scenes there are items that are decidedly out-of-place, but this did not ruin the gameplay for me.
Eventually you will start going back and forth between a list of hidden objects to find and finding fragmented objects.
I think I've asserted before that I am not a big fan of FROGs, but there are exceptions - I do not mind them in this game.
Mini-games are sparse (I saw three during my demo) and doable, but there is a "Retry" and a "Solve" button if you need them.
Overall, the game feels like an IHOG version of Destination: Treasure Island (which is a straight adventure), but with a kind of mystical feel and without the sense "aloneness" that I felt with DTIsland. A definite buy for me