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    Bluebeard's Castle


    Posts : 8293
    Join date : 2011-12-29
    Age : 47
    Location : Pacific Northwest

    Bluebeard's Castle Empty Bluebeard's Castle

    Post by genkicoll Sun Jan 01, 2012 7:28 pm

    Bluebeard's Castle
    by Fanda Games

    Series linksBluebeard's Castle, Bluebeard's Castle 2: Son of The Heartless

    Available at:
    Big Fish for PC and Mac

    Bluebeard's Castle Bluebeards-castle_feature

    Save your sister from Bluebeard’s Castle in this incredible Hidden  Object Puzzle Adventure game! After the nefarious Count Bluebeard  decides to marry your sister Clarice, you realize that every one of his previous wives have turned up dead! Solve perplexing puzzles, scour  gorgeous locations, and find useful items as you save Clarice from an  untimely death at the hands of a madman and escape from Bluebeard’s  Castle!

    • Save Clarice
    • Stop the evil Count Bluebeard
    • Escape Bluebeard's Castle!
    • Walkthrough (Big Fish)

    Click images to enlarge
    Bluebeard's Castle Th_screen1  Bluebeard's Castle Th_screen2  Bluebeard's Castle Th_screen3

    Last edited by genkicoll on Wed Feb 12, 2014 10:51 am; edited 3 times in total

    Posts : 8293
    Join date : 2011-12-29
    Age : 47
    Location : Pacific Northwest

    Bluebeard's Castle Empty Re: Bluebeard's Castle

    Post by genkicoll Sun Jan 01, 2012 7:30 pm

    Bluebeard's Castle (IHOG)

    I'm doing kind of a mini-review, rather than my usual long-winded info.

    This is a game that is very well done, with beautiful graphics, a Drawn-like feel to it and interesting gameplay.

    The problem is the loading screens. The initial load time is long -
    long enough that some people thought that there was something wrong with
    the game and never even saw it. There are also long load screens
    during gameplay. Every time you move to or from different areas of the
    game, you'll get the load screen.

    I could usually deal with this with no problem. After all this is a
    beautiful game, but there is no journal, and I have to keep wandering
    around to try and jog my memory of where I need to do things. I love
    the wandering/adventure-esque portions of these games, usually, but with
    the delays during loading... It's gotten to where I just don't care
    enough to continue.

    Two things would have made this a stellar game: First, a brightness
    control. The scenes are quite dark, and my screen simply can't be
    adjusted any brighter than it already is. Second is the loading
    screens, for the reasons mentioned above.

    I think this is a very good game, and if you can get beyond the issues I've mentioned above, you might really enjoy it Bluebeard's Castle Smile


    When I wrote the above, I did not know that there had been a developer
    update for the game. After deleting and redownloading the game, I found
    the following:

    There is still a long load time when you initially start the game -
    longer than before - but there is no longer the constant load screens
    whilst trying to move about the castle. The scenes have also been
    lightened, which was my other complaint, so I'm very happy, and enjoying
    the game much more. Bluebeard's Castle Okay Thank you, devs!

    Posts : 5142
    Join date : 2013-09-01
    Age : 58
    Location : Western Australia

    Bluebeard's Castle Empty Re: Bluebeard's Castle

    Post by JustTheFacts Sun Sep 08, 2013 1:26 pm

    Easier Than Most But...

    Sunny Sunny Sunny Sunny 


    I enjoyed this game because for once the puzzles were not too hard for me, the HO scenes were clear and attractive (in a macabre sort of way) and the graphics were good, though somewhat grainy on closeups.

    The "but..." is because there is no journal/map/task list available outside HOS and therefore I spent too much time trying to figure out what I missed. Hint was worse than useless - "Investigate the castle and its grounds for more clues" is not helpful.

    The story is simple and familiar, but that's not necessarily a bad thing. It meant no confusion trying to figure out what was going on. The clues are presented in verse which is kind of corny but also kinda nice.

    Considerable imagination went into making the locations varied and interesting.

    I'll be playing it again - often

    I recommend this game!

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    Bluebeard's Castle Empty Re: Bluebeard's Castle

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