Being out of action last week, I've only just now finished my review for this one - I see I was right, RMom, looks like I'm gonna be a little lonely on this old limb
Unusual!
BASED ON DEMO FIRST IMPRESSIONS
I read some reviews of this game before I played the demo, and because I did, I wasn’t expecting much from this game. There’s no doubt about it, this game doesn’t meet the normal criteria for a 2013 game. Its biggest crime is it is just too slow, and it harks back to an older style of HO game... But it is not really like any other game, now or then. It is unique, and I’m going out on a limb, because I liked it!
The opening is low key and in tune with the game to come – relaxed, leisurely, with an emphasis on story and dialogue. Then there is also “travel time”, which really has no purpose I can think of but to make sure you get the feeling of distance. Throughout the game there is, I admit, far too much of both. It slows the game right down, but if you can reconcile yourself to that, it plays quite well. Have I mentioned: leisurely.
SIGHTS & SOUNDS
The graphics are different and a little weird. They seem somehow shiny. But I liked the overall effect. It made me feel like I was seeing what Prague really looked like for the first time. I’ve never been to any part of Europe, but the Prague of this game is what I imagine Eastern European cities would look like.
There is certainly nothing wrong with the game’s clarity, and in the HO scenes, the look is different, with a more painterly aspect to it. And I liked that too. There is a strange thing that is done with the voiceover (which, overall, is good). Initially the entire dialogue is acted out, but later only important lines are spoken, so it changes the effect that the voice has, increasing its importance to the game. The sounds, like the images, seem appropriate to an intriguing investigation rather than a gut wrenching thriller.
WHAT’S HAPPENING
The story is the first I’ve noted on Big Fish that has at its heart a Nazi conspiracy. A well-loved theme of novel writers! Between them, your uncle and your archaeologist fiancé have managed to get into trouble over a site with alleged evidence of alien technology on earth, which the Nazis apparently knew about, way back when. So of course there are bad guys who want to get there first, and your fiancé is kidnapped.
Unlike most games, the start of your investigation begins, not with a car crash, but with red tape at government departments. This is so incredibly like the Eastern Bloc stereo type you have just got to get into it.
GAMEPLAY
This is not much of an adventure game, although you do get to find some inventory items and must figure out how to use them. Most of this is fairly obvious. It is played more like a HOG, with HO scenes interspaced by travel time, dialogue and an occasional (almost obscenely easy) mini-game (fill the colours on a painting). There are 3 types of HOP. An interactive list, multiples, and misplaced items. There is also a sorting game.
There is a journal to track the story, and there is a hint that does indeed give you a hint. I like that in a game. The map is used by the game to get you around, but you have no access to it.
FAMOUS LAST WORDS
The litmus test for any demo is, of course, whether you are disappointed when it ends. I certainly was, both disappointed, and surprised. The time had run completely away from me. Which is why I am happy to recommend giving the demo a try. It might surprise you the way it did me.
I Recommend This Game!PS. I love no censor!! I am aloud to say Nazi here lol!