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    Echoes of the Past 4: The Revenge of the Witch

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    genkicoll

    Posts : 7461
    Join date : 2011-12-29
    Age : 43
    Location : Pacific Northwest

    Echoes of the Past 4: The Revenge of the Witch

    Post by genkicoll on Fri Jul 20, 2012 12:43 am

    Echoes of the Past 4: The Revenge of the Witch

    Series links: Echoes of the Past 1: Royal House of Stone, Echoes of the Past 2: The Castle of Shadows, Echoes of the Past 3: The Citadels of Time, Echoes of the Past 4: The Revenge of the Witch, Echoes of the Past 5: The Kingdom of Despair, Echoes of the Past 6: Wolf Healer

    Available at:
    Big Fish for PC as Collector's Edition / Standard Edition
    Big Fish for Mac as Collector's Edition / Standard Edition
    iWin as Collector's Edition / Standard Edition



    Save the kingdom of Orion in Echoes of the Past: The Revenge of the Witch!  Once again black powers have seized the land and this time the witch is more determined than ever to take her revenge on you. The entire city is gripped by fear and it's up to you to save them, and yourself.  Exorcize the evil and defeat the witch once and for all!

    The Collector’s Edition includes:

    • Bonus gameplay
    • Integrated Strategy Guide
    • Exclusive mini-games
    • Game Designer mode

    For the Standard Edition:

    • Strategy Guide
    • Blog Walkthrough (Big Fish)

    Click images to enlarge
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    Last edited by genkicoll on Sat Oct 18, 2014 4:15 pm; edited 1 time in total


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    JustTheFacts

    Posts : 5071
    Join date : 2013-09-01
    Age : 54
    Location : Western Australia

    Re: Echoes of the Past 4: The Revenge of the Witch

    Post by JustTheFacts on Sun Oct 20, 2013 2:54 am

    Embattled Orion Cries For Aid -
    Interesting HOs And Unique Puzzles  

    Sunny Sunny Sunny Sunny

    BASED ON COMPLETED GAME

    After playing, and complaining, about four games in this series, I’ve come to the conclusion that the chunky grainy graphics must simply be what the game designers want. Personally, I think it looks ugly and sometimes makes HOs difficult to see, but I guess there’s no help for it.

    It is just as well the series have some excellent and unique features to make up for it. Things I particularly noted in this game:

    HO SCENES
    The HO scenes in this game are really imaginative and clever. A variety of multiple items, standard lists, misplaced items and fragmented objects are not only scattered throughout the game, but in several cases a combination of these will be used in one scene. Very cool.

    On the downside, each HO (and there are lots of them) is visited 3 times, and that is just too much of a good thing.

    PUZZLES
    There are some really original puzzles, and again a lot of them. Some are repeated, but increase in difficulty each time. The level of difficulty varies. I used the skip button more than I like to, but that was more impatience and tiredness, because...

    LENGTH
    The game goes on forever. There are 10 chapters, and I swear each one of them seemed to be taking an hour. This involves an enormous amount of to and fro, as all areas remain active throughout. There are usually too many items in inventory, and most of the time only the last one you pick up has somewhere to go, and it’s where you just were.

    HINT
    Hint gives you a picture of where you need to be. Very good. Unfortunately, you can’t use it to jump to that place. Which is a pity, because there is no map and this game really needs one so you can get around.

    So, good or no good? I’m still on the fence. Still, I bought, I play it, I haven’t trashed it, so it can’t be all bad. Rolling Eyes 

    BONUS CONTENT REVIEW


    There are NO wallpapers or concept art in the extras! Now that’s a first. Instead we have:

    8 MINI-GAMES to replay.

    A ‘GAME DESIGNER’, which from what I can grasp of it (not much, I didn’t understand the puzzle in the game either), allows you to create unique matches for the particular puzzle it relates to.

    BONUS CHAPTER

    In a word, repetitive.

    There were 4 HOs, which we visited 3 times each. There were variations of the Tangram puzzles which we played 6 times. We had 5 magic potions to progress through the chapter, which we acquired in almost the same way each time. There were, however, other things to do besides, and some of them were quite interesting.

    The game took me roughly an hour, but I skipped most of the Tangram puzzles. By contrast, the main game took me 5 hours.

    The replayable mini-games include the best and most original, and for that and the SG I think the CE is worth the $.

    I Recommend This Game

      Zoo Tek Phoenix

      Current date/time is Wed Dec 07, 2016 3:14 pm