Mystery Legends: Phantom of the Opera SE
Options include separate sliders for Music, Sound Effects, Ambiance and Voices, plus four Display options: Widescreen, Regular, Windowed and Enhanced Performance for slower computers.
In the Scores section, you are ranked by time taken and accuracy.
The cut-scenes (voiced-over) are skippable, as is the tutorial. Everything will be tracked in your journal. The journal is not only useful, but absolutely necessary. There are no unsolicited hints in there, so no worries, you can read all you want
You do have a task list, of sorts, beneath the HINT mirror: Guide. The guide will track your objectives, as well as give you general gameplay information (in case you skipped the tutorial or are newer to this kind of game).
There is a MAP, which is accessible through your journal, and which will show you where active areas are. Alas, no "jump" function, but still VERY useful!
HINTS take quite a while to refill, so use them sparingly. There is a misclick penalty after 4 or 5 random clicks. During adventure-play, the hint will either show you where you need to look in the room, or tell you there's nothing of note at the moment.
The characters will randomly speak (without text), so I recommend turning the voices up. The music is environmental, as are the sound effects and the general ambiance.
The artwork is very nice, definitely appropriate for the theme of the game.
The primary thrust seems to be adventure-driven, with some hidden object scenes here and there. The HOG scenes, themselves, are overly-cluttered junk piles. There is a mirror in the bottom left corner that will show you the outline of any item, so you can power through the HO scenes if you so desire
You'll be visiting these scenes multiple times over the course of the game.
You have the freedom to choose where you'd like to go in the game, yet it is linear enough that you don't get lost, simply wandering around. If you do realize you've gone the wrong way, you can always use the map to get your bearings.
Between each section of the game, we have a "flashback" where we are required to find 20 musical notes on a sepia scene. Very reminiscent of an old poster, and some are very well-hidden... often in plain sight
Overall, the game took me nearly five hours to complete. Admittedly, I was a bit distracted during gameplay, but still! The game ends with a question mark. To be continued, or is this something that is wrapped up in the Collector's Edition? Either way, the game held my interest throughout, and I definitely enjoyed it.