BASED ON DEMO
At first, the game gives a good impression. It’s basic, but the graphics are dark but good. The sound effects and music are appropriate. The dialogue is amusing and easily understood (also skippable). But this iHOG, and it really is about the Hidden Object scenes, I never even found a puzzle before I had to give up playing, is just a bit too weird. Pity, it has some nifty ideas.
I really like the story for instance. As a new real estate agent, you are given the most tedious assignment! Spruce up this suburban deserted house and find out what drove the previous inhabitants to leave so abruptly that most of their stuff is still here, lying in HOP junk piles *giggle*. And I love the 60s feel of the place (or is it 70s?). I don’t like that we have to drag the inventory item to where it must be used, and that the inventory bar is not lockable.
However, I also like finding cobwebs and bugs in every location. We are here, after all, to clean up a deserted house for property inspections! So, in each location, close up shot and window, there is an indication of how many of these creepies there are and how many you’ve found. Although you know how many there are in a location, there is no hint for this element of the game. But even after completing a HOP, you can return to it to find remaining bugs. This is a fun idea. But having to exit using the back arrow, which is in the top left, from everything, HOP scene, locations, everything. That is not a fun idea. It’s just irritating.
About the HOPs. They are not only TOO HARD!!!, but weird as well. The graphics are quite dark, and seeing items is difficult. But worse, they are often very small, and very well integrated into the scene. The scenes are ‘busy’, and a small pink gun-like silhouette gets pretty much rendered invisible in a splotch of pink paint. As well, when you find an item, the word on the list is heightened with yellow, until the next item you find, when it will become shaded. Why this is so totally escapes me. I can see no point to it whatsoever.
I never did get to a puzzle. Or very far into the game, in the 30 minutes I gave it a shot. It is too hard for me, I admit it. For HOPA (as opposed to iHOG) fans, this game does not have much to offer. It is almost exclusively very hard HOP scenes, and not much of anything else.
There is a (useless so far) map, no journal, 2 levels of difficulty (I played on easy), and a genuine hinting hint.
But it is quirky, and cheeky, and if you are really, really good at HOPs, you might find this an interesting challenge.
I kinda sorta recommend this game!
PS. Went back into the game briefly and found a puzzle. It was a riddle and it was funny!