A strange malady has begun to affect the dragons of Galsreim. It seemed harmless enough at first; just a few puddles of oozing goo that appeared on the floors of some remote caves. However, dragons who encounter the ooze become lethargic. Though not technically dead they become cold to the touch and their normal sharp intelligence is blunted. In the initial phases they tend to lie around all the time, deeply asleep. Worse, once a dragon has passed the initial lethargy, new pools of ooze appear in the dragon’s vicinity and nearby dragons begin to show signs of infection; clearly the malady is contagious.
Research into the contagion show that it is curable, though only with effort. The puddles of goo must be carefully uncovered and collected. Too much force on the goo denatures it, so the spreading pools need to be marked for special handling.
Once research and collection of an area of contagion is finished though, there is a choice to be made. There are those who would like to see the effect spread, to see if the dragons infected become true zombies once the disease has run its full course. Others would like to see the contagion eradicated.
You, the player, have been recruited into the research teams. You are now faced with a choice. Will you play the research game and seek to aid the cure of the zombie-sized dragons? Or will you try to help the malady spread further?
The meter measures the progress of the contagion across all of Galsreim. As the marker moves to the right, the more sick dragons become. As the marker moves to the left, dragons are cured of the dreaded malady.
To join in, play the mini-game to uncover and contain the contagion so it can be used for research. Once you’ve successfully completed a game you’ll have a choice. Do you want to spread the contagion further? Or would you like to help spread the cure? You can play the game as much as you want, but can only submit a win for research every ten minutes.
Playing the game and submitting points toward research will gain you the event badge. Your badge will vary based on whether or not you choose to help spread or cure the disease.
Note: No dragons will be permanently affected by the infection. All dragons will eventually recover. Maybe when the event is over...
- Witchlight dragons are consummate opportunists, subsisting quite well on carrion when no fresh prey is available to them. Their strong digestive systems allow them to consume even rancid meat with confidence, and they will eat every digestible part of a kill - including the bones. Because of this, the victims of Witchlight predation have often been said to vanish into thin air.
- These nocturnal hunters have adapted to a lifestyle of stealth. The soft feathers coating their bodies muffles the sound of their movements, and they are not known to growl or roar at all. A Witchlight will huff or snap its jaws together when excited or irritated, but will otherwise remain eerily silent.
- A Witchlight dragon's illusions will tailor themselves to the unique fears and comforts of individual prey, presumably by playing off their own perceptions and weaponizing them. Some may be lured into oblivion by fantasies of warmth and safety, while others will be taunted with manifestations of their own paranoia and insecurity. Whichever form the magic takes, a Witchlight will not strike down its prey until their resolve is thoroughly broken.
- While Witchlight dragons are perfectly capable fliers, they hunt on foot and reserve flight mainly for the practical matter of traveling. The exposed leather of their wings makes too much noise in motion to be useful for stalking and ambush.
- The glow of a Witchlight's eyes and markings has an inherent alluring quality to it. They are capable of controlling the extent to which their eyes and markings glow, and use those in conjunction with their illusions to lure prey. However, they cannot control their own glow while they sleep: in order to remain hidden in their bramble-thicket nests and prevent their glow from attracting unwanted attention, they will wrap their wings tightly against their sides and tuck their heads under the sheltering darkness of their wings.
- Witchlights are solitary but not necessarily ornery. They make doting, attentive parents and will visit members of their families long after they've grown and established their own hunting grounds. Mother Witchlights will meticulously coat their newly-laid eggs with downy feathers preened from their own bodies in order to keep them warm and protected from the elements.
- It was once said by a particularly fortunate traveler that Witchlight dragons enjoy scritches, but few have dared to test that claim.