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    Clockwork Tales: Of Glass and Ink

    genkicoll
    genkicoll


    Posts : 8426
    Join date : 2011-12-28
    Age : 50
    Location : Pacific Northwest

    Clockwork Tales: Of Glass and Ink Empty Clockwork Tales: Of Glass and Ink

    Post by genkicoll Thu Aug 08, 2013 10:45 am

    Clockwork Tales: Of Glass and Ink
    by Artifex Mundi - August, 2013

    Available at:
    Artifex Mundi
    Big Fish as Collector's Edition / Standard Edition
    Steam as Collector's Edition

    Clockwork Tales: Of Glass and Ink Clockwork-tales-glass-and-ink-ce_feature

    Earthquakes are causing cities around the world to crumble! Dr. Ambrose Ink, one of the foremost scientific minds, has vowed to stop this unnatural phenomenon. All the clues point to Castle Barber, overlooking the quiet mountain town of Hochwald. Shortly after arriving though, Dr. Ink vanishes. Now it's up to you, Agent Evangeline Glass, to save him. You'll have to think fast to outwit soldiers, golems, and a crafty mechanical genius who always plans one step ahead. Stop the earthquakes before more cities fall in this thrilling Hidden-Object Puzzle Adventure game.

    The Collector’s Edition includes:

    • Collectibles and achievements
    • Downloadable wallpapers and soundtrack
    • A bonus chapter featuring the prequel to the main story!
    • Can you solve the castle's mysteries?


    Clockwork Tales: Of Glass and Ink Screen1
    Clockwork Tales: Of Glass and Ink Screen2
    Clockwork Tales: Of Glass and Ink Screen3


    Last edited by genkicoll on Sat Nov 03, 2018 2:59 pm; edited 3 times in total
    JustTheFacts
    JustTheFacts


    Posts : 5142
    Join date : 2013-09-01
    Age : 61
    Location : Western Australia

    Clockwork Tales: Of Glass and Ink Empty Re: Clockwork Tales: Of Glass and Ink

    Post by JustTheFacts Fri Sep 13, 2013 9:49 am

    Steam Punk & International Espionage!  
    Sunny Sunny Sunny Sunny

    BASED ON DEMO

    FIRST IMPRESSIONS
    It seems to me it’s been a while since we’ve had a steam punk game – and I must admit it’s no loss for me. This one is unarguably good in terms of graphics (clear and detailed, hand drawn). The intro is also well done, with excellent voiceovers, and a story that is slightly different. Plenty of cut scenes early on to get the story straight. I liked that the inn was crowded – no abandoned sheds was nice for a change.

    A good start, although from the beginning I get the feeling it is a little lightweight.

    WHAT’S HAPPENING
    You are an espionage agent, called to Germany, to the village of Hochwald by your supervisor and mentor, Dr Ink. Apparently, something is drastically wrong in this town, and is creating unnatural earthquakes in the region. Upon your arrival, Dr Ink is grabbed by a giant robot, leaving with you his mechanical assistant, Matthew. This crow can provide information by playing video, and is good for those out of reach objects.

    According to the local townsfolk, the troubles all began when General Engineer returned, so your first step will be to find out what is going on in that fortress above.

    MAKING PROGRESS
    This is an adventure (lite) game with some fairly familiar puzzles and some quite different kinds of HO puzzles. In the very short demo (30mins), I encountered a fragmented object scene, a find-and-use (progressive) silhouette one (completed over 2 visits to the scene), and a very special puzzle board styled HO game. The dollhouse contains a group of dolls that have jobs to complete, and you must find the items they need to complete them, one at a time, according to a silhouette you are given. Different and fun.

    The hint is directional, the map very useful with available actions and jump facility, and there is also an objective list. According to the SG, there are 9 chapters plus the bonus, and the demo ended at the end of the first chapter. So the length promises to be good.

    BLING!
    The CE extras include the usual gallery offerings, some puzzles and HO scenes to replay and achievements and collectibles. The collectibles are intricately drawn steam bugs, of 3 different types, that appear in each of the locations. They are not hard to find, but they move, often disappearing from sight so you have to wait for them to reappear. This is a nice twist.

    FAMOUS LAST WORDS
    The German accents are a bit amusing, but apart from that, I saw no negatives. The game is a bit of fun rather than a serious adventure, I think, but there’s nothing wrong with that! Not being a steam punk fan, I will wait for the SE, but I have no hesitation in recommending this version.

    I recommend this game!
    genkicoll
    genkicoll


    Posts : 8426
    Join date : 2011-12-28
    Age : 50
    Location : Pacific Northwest

    Clockwork Tales: Of Glass and Ink Empty Re: Clockwork Tales: Of Glass and Ink

    Post by genkicoll Sat Nov 03, 2018 2:50 pm

    Clockwork Tales: Of Glass and Ink (IHOG)

    Options include separate sliders for Music and Sound, Custom Cursor, Voiceovers and Full-screen/Windowed, plus your choice of Casual, Advanced and Expert play.

    Hidden object scenes vary from Fragmented Objects to Silhouette to the usual finding items by list.  The HOS are beautifully done, with nary a junkpile to be seen.

    We have a mechanical helper that can fetch out-of-reach items for us.

    POP CULTURE ALERT: Click on the little girl in the tavern (with a cat in her lap), and see what happens. 

    Insta-travel Map

    BONUS CONTENT:

    • 19 Achievements
    • 30 Collectible "Steambugs", each with its own art and detailed description - find one on each scene!
    • 12 Wallpapers ("Posters")
    • 6 Replayable Mini-games
    • 6 Replayable HOS
    • 6 Music Tracks, can be saved to your computer
    • 6 Concept Art
    • Bonus Chapter (prequel to main story)

    Although the story felt a bit ho-hum to me, the visuals are gorgeous, and the gameplay varied and fun.  Recommended to IHOG-lovers!

    Sponsored content


    Clockwork Tales: Of Glass and Ink Empty Re: Clockwork Tales: Of Glass and Ink

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