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    Mystery Trackers 1: The Void

    genkicoll
    genkicoll

    Posts : 8179
    Join date : 2011-12-29
    Age : 46
    Location : Pacific Northwest

    Mystery Trackers 1: The Void Empty Mystery Trackers 1: The Void

    Post by genkicoll on Tue Jan 17, 2012 6:50 pm

    Mystery Trackers: The Void
    by Elephant Games - October, 2010

    Series links: Mystery Trackers 1: The Void, Mystery Trackers 2: Raincliff; Mystery Trackers 3: Black Isle, Mystery Trackers 4: Four Aces, Mystery Trackers 5: Silent Hollow, Mystery Trackers 6: Raincliff's Phantoms, Mystery Trackers 7: Blackrow's Secret, Mystery Trackers 8: Nightsville HorrorMystery Trackers 9: Winterpoint Tragedy, Mystery Trackers 10: Paxton Creek Avenger, Mystery Trackers 11: Train to Hellswich, Mystery Trackers 12: Queen of Hearts, Mystery Trackers 13: Memories of Shadowfield

    Available at:
    Big Fish as Collector's Edition / Standard Edition
    GameHouse as Platinum Edition
    iWin Standard Edition only
    Steam as Collector's Edition

    Mystery Trackers 1: The Void Mystery-trackers-the-void_feature

    The  Void family mansion used to be a gorgeous home, until Dr. Malleus Void  inherited it. Legend has it that the creepy doctor spent his time doing  terrible experiments in the home, and it has been abandoned for an  entire decade. After 3 world famous celebrities go missing inside the  house, it’s up to the Mystery Trackers to go inside the house, and solve  its mysteries once and for all in Mystery Trackers: The Void!

    The Collector’s Edition includes:  

    • Additional gameplay
    • Built in Strategy Guide
    • Original soundtrack
    • Concept art
    • Wonderful wallpapers

    For the Standard Edition:

    Click images to enlarge
    Mystery Trackers 1: The Void Th_screen1  Mystery Trackers 1: The Void Th_screen2  Mystery Trackers 1: The Void Th_screen3


    Last edited by genkicoll on Sat May 25, 2019 4:09 am; edited 6 times in total
    JustTheFacts
    JustTheFacts

    Posts : 5148
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    Age : 57
    Location : Western Australia

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    Post by JustTheFacts on Wed Jan 29, 2014 9:17 am

    Wonderland Of Invention*****

    BASED ON COMPLETED GAME


    FIRST IMPRESSIONS
    Hard to believe this is the first of the Mystery Trackers series. It is such a sweet and simple game compared to the hard hitting, spectacular sequel Raincliff, and all that have come since. Yet you can see the quality and excitement in this game that are characteristic of all these games. Although a quiet start, the tension builds quickly and the mysterious atmosphere lasts the whole game.

    SIGHTS & SOUNDS
    There is no widescreen option, of course, and the graphics have aged a little, but are artistically delightful and on most monitors, you’d not see much difference from a decent game made today. And the colours are bold and bright, the HOPs cleverly designed to misdirect the eye while remaining clear enough to see. I did find an occasional item difficult to find because of the age of the graphics, but they were few. Being a little more mature, shall we say, there are few animations and the HOPs are less fun because of it.

    The background sounds are great. There are frogs in the pond, and rain dripping into it too. There are spooky noises in the house, and some wonderful booms and crashes. The music is mixed. Some I liked more than others. Voices don’t play much of a part in this game, but they are used to get effect. Love the radio in our car.

    WHAT’S HAPPENING?
    We belong to a quasi-secret society called Mystery Trackers and we have been called in to investigate the disappearances of 3 famous people who have visited the mansion of recluse-inventor Malleus Void. Well, nobody rolled out the welcome mat for us, so we’ve had to improvise. The things we find in the mansion will both amaze and shock. And the mystery will become ever more intriguing.

    GAMEPLAY
    Nicely simple gameplay, considering the series’ tendency to be a bit tougher in more recent games. There are HOPs and other mini-games/puzzles in equal number – 38 each. Which makes it a very long game. Even I could not play it in one sitting. The HOPs are simple word lists, and as you progress you are required to get more and more multiples of some of the items. The puzzles, too, increase in difficulty as the game moves forward.

    The adventure side of the game is at its most simple. You rarely keep inventory items for long, and the game seals off behind you once you are finished with an area, so there is never too many locations to work on at once. There is no map, but hint is literally a hint. Not quite the answer, but enough for you to know where to go and figure it out. The journal receives a lot of information, and some of it is necessary, so it is good to read it regularly.

    BLING!
    This game has 12 achievements, which are mostly story related, but there are a couple of performance based ones.

    COMBINED IMPACT
    I surely did love playing this game, especially just after playing the latest in this series. It’s certainly not as sophisticated as its brothers, but it is a sweet game with a lot of imagination and verve.

    I recommend this game!
    RenaissanceMom
    RenaissanceMom

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    Age : 58
    Location : NYC

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    Post by RenaissanceMom on Thu Jan 30, 2014 11:33 pm

    What a nice review!  Big smile 
    I love The Void; it seemed so fresh in its time and what a fun story! But, although I adore Raincliff (one of my alltime favorite games) I haven't been quite as enthusiastic about the others in the series, even though they've been pretty good.
    JustTheFacts
    JustTheFacts

    Posts : 5148
    Join date : 2013-09-01
    Age : 57
    Location : Western Australia

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    Post by JustTheFacts on Thu Jan 30, 2014 11:44 pm

    I've just finished dragging my way to the end of Black Isle and I am in total agreement!! Although, I do like Silent Hollow a lot.

    Black Isle's graphics are crap beside Raincliff's, can't imagine what they were thinking. They're no better, and in some cases worse than the Void's, which is admittedly a bit rough by today's standards.

    I remembered that I wasn't impressed with the game, but had forgotten how much I truly dislike it. And it goes on forever. That's good in a game that is making sense and keeping you interested. But BI was an effort from the first puzzle. In the end, I was just hitting hint, doing what it told me to do, and hitting it again. I lost all motivation for the puzzles. Thank goodness for quick skip! Such a shame.
    genkicoll
    genkicoll

    Posts : 8179
    Join date : 2011-12-29
    Age : 46
    Location : Pacific Northwest

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    Post by genkicoll on Mon May 27, 2019 3:01 am

    Mystery Trackers 1: The Void (IHOG)
    The Steam interface does not work with this title.

    Options include separate sliders for Music and SFX/Environment, Full-screen and Custom Cursor.

    If you have graphics glitches around the cursor:
    Disable the custom cursor.  The standard cursor will still change when you hover over an exit and/or something to investigate.

    Story:

    Three famous celebrities have disappeared in the Void's family mansion, and it's up to you to find out why.  Is there foul play afoot, or are the whispers of the estate being haunted actually true?

    The story is where this game really shines. It can be as immersive as you wish, as clues that you find go directly into your journal - you aren't forced to look at any of them.

    There are not a lot of cutscenes, and the ones we do have are short.  Story progression is mostly done via our Diary.  We get new entries often, and the journal actually opens up to page 3, so be sure to go back and read those first two pages!

    There's not a lot of backtracking in the game itself, but you'll have to go back and forth in the journal quite a bit, as new bits fill in on older pages as complete objectives.

    Gameplay:

    The game contains standard find-by-list hidden object scenes (no interaction), and there are a lot of them!  At one point there were three HOS in different parts of the same room!  HOS do not repeat.

    There is no misclick penalty, and the HINT recharges quickly.

    If you use a HINT during the adventure portion of the game, you will get a written hint. For example, "I should check out the other side of the bedroom upstairs."  There are no directional hints, and no MAP, but to-ing and fro-ing is kept to a minimum due to older locations becoming inaccessible.

    The mini-games are pretty standard, but still entertaining enough to complete.  These puzzles can be SKIPPED.

    Sights and Sounds:

    This game was first released in 2010, so it should be no surprise that the graphics aren't quite up to today's standards.  Still, they are pretty and set the tone for the game nicely.

    The music is likewise environmental, and the sound effects suit the game nicely.

    CE Content:

    • Integrated Strategy Guide
    • Bonus Chapter
    • 12 in-game Achievements
    • 4 Music Tracks
    • 18 Wallpapers
    • 19 Concept Art
    • 1 Screensaver
    • 4 Papercraft

    Bonus Chapter:

    Enter the mind of the antagonist and become the villain.  The gameplay and overall mechanics are the same as in the main game.

    Verdict:

    This is my third time through The Void since it came out, and it's nice to be reminded of why I enjoyed it enough to replay it the first time: The story. It's different, it's strange, it's mysterious and all in all very entertaining.  There's a lot of story if you just take the time to immerse yourself in the journal entries.

    If you love finding hidden objects and a good story, this game is for you.  If you like a good story - but aren't really into doing a lot of HO scenes - just randomly click everywhere during the HOS, and you'll be done quickly enough~ ;)  I recommend this game to people who enjoy IHOG's and/or love a good story.


    _________________
    Never be a prisoner of your past.
    It was just a lesson, not a life sentence.

    Mystery Trackers 1: The Void O9fj

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