Beta'd this months ago and really enjoyed it.
Lively & Fun****
BASED ON DEMO
Very “Calavera” & “Mexicana”, this game is Mexican in flavour, so lots of bold bright colours, Latino accents, mixed legends and religions, and don’t forget the painted skulls. This one is set 2 weeks before Halloween and the Day of the Dead, but has the same carnivale atmosphere.
SIGHTS & SOUNDS
Loud! (The graphics that is, lol). The background noises and music are much less obtrusive. Accents vary from what feels to me like a parody of Mexican accent (but I honestly wouldn’t have a clue so don’t take my word for it), to almost Accentless to this Australian pair of ears. Lip synced. Music nicely varied.
Legend has it the Weeping Woman in the river steals a child every year on 17th Oct. It is a revenge thing for her children were stolen from her by a cheating husband. The town tries to appease the Woman by holding a festival that looks suspiciously like the Day of the Dead to me, but again, what do I know?
You are a reporter, and you are here to investigate the true facts of the very real children who are disappearing each year. But you are not into any of that silly legend stuff. The people in the town fall into two categories, those who believe in the festival and those who don’t.
Mostly easy, but fun. And a couple of unique ways of presenting familiar ones. Well integrated into the story. HOPs are interactive list, with more interaction than I normally see. More of them than is usual in these days, too. Adventure gameplay is easy, very logical, but not linear. There is an interactive jump map (that gets you to the general location – these are locations that include 2 or 3 others), and a directional hint. Journal with basic information. 4 levels of difficulty, including custom. Inventory lock.
I like the collectibles. There are morphing flowers (25), which are lovely, and hidden golden skulls (25), where you actually have to move something in the location to see them. One each in each location. There is a separate achievements area in the Main Menu, also available from the journal. Achievements are painted skulls, and have both performance and story. Morphing flowers have own area too. Concept art (9) looks like the finished product to me, and there are also 6 wallpapers.
I really enjoyed it. I was just going to glance in at it to see what it was like, and I got caught up in it. It may be a bit on the short side, that was my feeling, but I am hoping someone will correct me on that. I think it borders on being less than adequate as a CE, but it does have that fun feeling and I can see getting to the end of it and wanting more. So,
I recommend this game!
PS No cute helpers.