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    Mysteries of Neverville: The Runestone of Light



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    Mysteries of Neverville: The Runestone of Light

    Post by genkicoll on Wed May 14, 2014 9:59 am

    Mysteries of Neverville: The Runestone of Light
    by Urchin Games - May, 2014

    Available at:
    Big Fish

    The runestone of light that has protected the town of Neverville for thousands of years is missing. With nothing to protect the town, an evil fog has surrounded the people inside. You are the daughter of Cygnus Rastlin, the greatest guardian of Neverville and must return to the town to stop the evil from spreading. Find out who is lurking in the fog! Is it the notorious necromancer Grimhall, who was once captured and buried inside a stone chamber by Cugnus Rastlin himself. Who is behind the disappearance of the runestone! Will you be able to save the innocent people of Neverville from their grim fate by restoring the runestone to its rightful place?

    -Immersive magical atmosphere
    -Elaborate storyline with many different characters
    -Visit carnivals, jungles and graveyards in your amazing journey
    -Play unique puzzles and overcome hurdles in completely new ways

    Click images to enlarge

    Last edited by genkicoll on Fri Jun 20, 2014 10:11 am; edited 2 times in total

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    Re: Mysteries of Neverville: The Runestone of Light

    Post by JustTheFacts on Sun Jun 15, 2014 3:27 am

    Excellent PCC Purchase – Standalone SE! *****


    A great look to this excellent standalone Standard Edition game. The graphics are clear and clean, with art that is quite lovely to look at without getting too whimsical. I could have asked for a character who looked less like an adolescent’s dream date, though, and that sort of thing normally just washes straight over me. The intro is well done. I loved the wolf spirit. And the rocking of the train.

    The voices are all good. Well acted, if a little drawn out occasionally. The music is forgettable (which means, can’t remember anything at all!), and the sounds likewise failed to make any specific impression, other than that the gloomy atmosphere ‘felt’ right to all senses. This is a fairly dark game, but I don’t think it is too hard to see, and I wouldn’t exactly call it creepy. But it is certainly not a comfortable place to be for a “Guardian of Neverville.”

    That’s us, by the way. Valerie, daughter of Cygnus Rastlin, protector and guardian of the town, currently MIA after following an evil necromancer into an equally evil fog. We must find Dad, the stolen Runestone of Light that is the town’s protection, defeat the necromancer, and the thief who took the Runestone, deal with the betrayal of someone close, and all before dinner! Okay, I added the dinner bit. But you can see you have a lot on your plate!

    The gameplay is nice. There are many more puzzles than HOPs, they are everywhere. Mostly they are slightly different tangents on known games, but I had a lot of trouble finishing more than one. The HOPs are standard word lists, no interaction, but, here’s one for the puzzlers – you can skip it in the same way as any other puzzle. You still have hint, if you want. The HOP scenes are visited twice.

    There is a hint that is a real hint – and if it will take you away from your current location, it will teleport you. This replaces the totally absent journal and map. There are 3 levels of difficulty.

    There is no inventory lock, and I missed having one.

    Great game. Perfect for a punchcard credit, or I’d even pay real $$ for this one. Nicely put together and fun.

    I recommend this game!

      Zoo Tek Phoenix

      Current date/time is Mon Oct 24, 2016 8:33 pm