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    Jane Austen's: Estate of Affairs

    JustTheFacts
    JustTheFacts


    Posts : 5142
    Join date : 2013-09-01
    Age : 61
    Location : Western Australia

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    Post by JustTheFacts Tue Sep 10, 2013 4:07 am

    Jane Austen's: Estate of Affairs
    by Legacy Games - September, 2013

    Available at:
    Legacy Games
    Big Fish
    GameHouse
    iWin

    Jane Austen's: Estate of Affairs Jane-austens-estate-of-affairs_feature

    The Austen estate is in trouble! Take on the role of Christiana, the niece of beloved novelist Jane Austen. Explore actual locations from Austen's life, such as Chawton House, as you search Hidden Object scenes for Austen's missing novel! The game faithfully mimics Regency period culture as the characters both real and imagined. Follow in Austen's footsteps, hoping to uncover the lost manuscript. Will you help Christiana find her beloved aunt's book, as well as Christiana's true love?

    • Scour through over 20 Hidden Object scenes
    • Challenging mini-games and adventure puzzles
    • Excerpts from Austen's most popular novels
    • Explore real locations, such as Chawton House
    • Walkthrough (Legacy Games)

    Click images to enlarge
    Jane Austen's: Estate of Affairs Th_screen1  Jane Austen's: Estate of Affairs Th_screen2  Jane Austen's: Estate of Affairs Th_screen3
    JustTheFacts
    JustTheFacts


    Posts : 5142
    Join date : 2013-09-01
    Age : 61
    Location : Western Australia

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    Post by JustTheFacts Tue Sep 10, 2013 4:13 am

    I Know, I Know, Poor Quality, But I Like It!
    Sunny Sunny Sunny

    BASED ON FULL HOUR DEMO

    FIRST IMPRESSIONS
    I know I’m going to be in the minority this time, and I must admit I surprised myself, I expected to be terribly disappointed.
    Yes, the graphics are awful and archaic. Ignore them and they mostly go away. It is worth the eyestrain to enjoy the delightful voiceovers alone. And the gameplay is quite good – including 3 types of HOPs, and some interesting riddling couplets. And the story matches the Jane Austen theme quite nicely.

    WHAT’S HAPPENING
    The blurb says it all – you must save the estate of Jane Austen by finding a missing novel manuscript. You are at war with your cousins over it, and a very mean housekeeper. The untrustworthy neighbour, Richard, with whom you have ‘history’, is a surprising ally though, and you seem to be making progress.

    SIGHTS & SOUNDS
    So yes, expect very poor graphics, they really are terribly done, both in terms of quality and artistry. But they encompass many delightful scenes that overcome their components and are a pleasure to see. The HOs are very clear, and of decent size, although sometimes they are very well hidden. Texture is used well to conceal them.

    In direct opposite the voices are spectacular. I believe I can see where the BBC’s input lies. Not only are they well acted and in keeping with the period, they are spoken in a ‘voice’ so like Jane Austen’s narratives that there is a tendency to forget altogether that they are actors from our era. The music is, I think, in keeping with the period – not my area of expertise re. Jane Austen – but I found it irritating.

    MAKING PROGRESS
    This game is an adventure style, somewhat dominated by HOPs. The 3 types used are interactive lists, silhouettes, and fragment objects. The ‘FROGS’ are not difficult or small so they are okay to do.

    There are also riddles presented in rhyming couplets, left for us in scrolls by Frank Austen. These provide answers to tricky locks found about the estate.

    There really are no other forms of puzzle. A matching pairs that is quite tricky, construct a keyhole – very different and fun. A lot of dialogue, as you’d expect from Jane.

    FAMOUS LAST WORDS
    I completely lost sight of the poor graphics with this one. True, they make the game seem amateurish and outdated, but who cares? It is still fun and a game to make you think, as well as time trip back to the Regency period.

    Without doubt, the biggest problem here is the lack of a walkthrough, I expect a lot of cries for help in the forums!

    I recommend this game!
    Sportygal2009
    Sportygal2009


    Posts : 164
    Join date : 2013-09-03

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    Post by Sportygal2009 Tue Sep 10, 2013 6:50 am

    DELETED


    Last edited by Sportygal2009 on Sun Jan 26, 2014 7:33 am; edited 1 time in total
    JustTheFacts
    JustTheFacts


    Posts : 5142
    Join date : 2013-09-01
    Age : 61
    Location : Western Australia

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    Post by JustTheFacts Tue Sep 10, 2013 7:22 am

    No glitch I think sportygal, I tried it a dozen times too before I thought that oh! punchcard, have to punch holes in the ones NOT marked on the code key. Then it was fine.

    Someone at BFG said there's a walkthrough on the developer's website, which is good news, because I think it's one of those games where we are going to need it.
    Sportygal2009
    Sportygal2009


    Posts : 164
    Join date : 2013-09-03

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    Post by Sportygal2009 Tue Sep 10, 2013 7:38 am

    DELETED


    Last edited by Sportygal2009 on Sun Jan 26, 2014 7:34 am; edited 1 time in total
    genkicoll
    genkicoll


    Posts : 8426
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    Age : 50
    Location : Pacific Northwest

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    Post by genkicoll Tue Sep 10, 2013 7:58 am

    Here I was wondering why I'd never heard of this game before, and then I realized it's the TGT at BF!  Serves me right for checking here before peeking at BF, I guess Belly laugh

    Thanks for the early reviews! Sunny
    JustTheFacts
    JustTheFacts


    Posts : 5142
    Join date : 2013-09-01
    Age : 61
    Location : Western Australia

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    Post by JustTheFacts Tue Sep 10, 2013 10:01 am

    hmmm... didn't mean you'd need the walkthrough, i will! excuse the lower case, cat has my right hand trapped on the mouse. this is normal. ihave to fight her to do my reviews Embarrassed 
    genkicoll
    genkicoll


    Posts : 8426
    Join date : 2011-12-28
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    Post by genkicoll Tue Sep 10, 2013 10:15 am

    Sportygal wrote:The one thing that really annoyed me about this game is I don't understand why this developer created 3 play modes for this game if they are going to put sparkles/black bar tips on all of them. Just disables the skip for puzzles on the hardest mode. This makes no sense. Please don't do this with your next game offering. Do a custom mode and let us choose what we want and then have it apply to the game.
    I completely agree -- what's the point?  There's really no difference, and it seems misleading to say that there are three difficulties when there's really not.

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