Maritime Mystery Will Keep You Guessing****
BASED ON FULL DEMO
It may seem a little subdued at the start, but there are some very scary moments in the opening part of the game. This game starts out with a classic mystery: the abandoned ship with all crew mysteriously gone.
The introduction to our story includes cut scenes that are beautifully drawn, and I love the ‘ghostly’ ship. We are a detective who has received a letter from the mayor of Portsmouth, where the ship first set to sea, and then returned some weeks later. He and the harbourmaster have little to offer by way of assistance, so, lantern in hand, you board the strange vessel and begin an inspection. Things go pretty much downhill from there.
SIGHTS & SOUNDS
The graphics are a delight, top quality and hand drawn, but with a rougher touch which makes them significantly different from the ‘pretty’ art of fantasy games, but nowhere near as dark and dreary as other thrillers. There is a mistiness about many of the scenes, giving it a ghostly ambience while not interfering at all with the clarity of the scenes.
The music is just okay, but the ambient sounds are good, and the voiceovers are excellent. You can adjust sounds, music, voice dubbing. You can also adjust for aspect ratio.
There is a lot to do in every location, and there are a lot of locations (15 in the demo alone). The gameplay is old-fashioned these days, with only interactive lists for the HOs and well known easy puzzles. I really like that when you revisit a HO scene, the items you removed before are still gone. Hint is directional and has an almost instantaneous refill, as does skip.
The interactive jump map can be adjusted to show active areas or not, by the choice you make of 3 difficulty levels. Even on the lowest level, the sparkles are discreet except for the HO scenes.
At first I thought this was going to be mostly a HO game, but it actually has a lot of adventure tasks and objectives as well, and even the puzzles are fairly frequent, but I can’t pretend that I didn’t find it very easy.
I enjoy easy if the story is fun, and this one definitely has me. The action is logical but not linear, and I am intrigued... How will this story end up being what the ad blurb on this game’s web page describes it? There is a mere breath of a hint in the last moments of the demo.
FAMOUS LAST WORDS
Have you noticed these things seem to go in waves (excuse the unavoidable pun)? We’ve been having a lot of maritime adventures lately! Luckily I like a good swashbuckler, so I’m diving right in!
I recommend this game!