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    Skeleton Pirates (Tower Defense)

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    genkicoll

    Posts : 7435
    Join date : 2011-12-29
    Age : 43
    Location : Pacific Northwest

    Skeleton Pirates (Tower Defense)

    Post by genkicoll on Mon Jul 29, 2013 12:17 pm

    Skeleton Pirates
    by AFB Games - July, 2013

    Available at:
    Big Fish
    GameHouse



    Get ready for the ultimate battle in Skeleton Pirates! The pirates are after your treasure maps that are well-hidden on your ship! Defend your ship and protect your maps using an armory of cannons, catapults, bombs and other obstacles. Don't let the pirates enter your chambers to steal your treasure or lay their scrawny hands on your precious maps! Be warned, the longer you defend your loot, the more aggressive these pirates become. They will use every trick in the book, from bombarding your ship to using ropes to board; they'll even play magic tricks in an effort to reach their goal! Can you protect your ship and crew from these boney bandits?

    • 3 unique game modes
    • 120 different levels in adventure mode
    • 40 weapons to choose from

    Click images to enlarge
    __


    Last edited by genkicoll on Fri Aug 30, 2013 12:30 pm; edited 1 time in total


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    genkicoll

    Posts : 7435
    Join date : 2011-12-29
    Age : 43
    Location : Pacific Northwest

    Re: Skeleton Pirates (Tower Defense)

    Post by genkicoll on Mon Jul 29, 2013 7:32 pm

    AvgSpock -- posted at Big Fish July 29, 2013 wrote:
    This game and it's game play is extremely similar to Plants vs Zombies so, folks who enjoyed that game may want to give this one a try.

    I have demoed it for a half hour already and I enjoyed it enough to buy it with a PCC for Double Punch Monday.

    The only concern that I have about the game personally is that it might not be enough of a challenge for those of us who have incessantly played Plants vs Zombies in an attempt to get all of the achievements.

    I am hoping that it will be different enough to require different strategies than I already use. Will report back later after playing some more.

    eta:

    I have to admire the gumption of afb Games to take on such a beloved hit game as Plants vs Zombies and be willing to be compared to it. This game is certainly the first copycat that I have found to be worthy of such a comparison. In my opinion, they pulled it off, very well. It is obviously a well thought out game and it’s actually a solid runner up to its role model.

    In this game you are trying to thwart skeleton pirates from stealing your treasure maps rather than protecting your brains. You use silver treasure chests that give you silver stars to collect in lieu of the sunflowers and a bluebird flying by also emits them. There are various cannon shooters and other artillery that is added on, after each level. You also get slots to fill and plan before the level begins. There is even a store for purchasing some items to help enable you to beat the levels although; of course it lacks Crazy Dave and his humor.

    My only criticism is that the short introductory tutorials are displayed so close to the bottom of the screen that I almost missed seeing them. I also missed a few when I got too click happy early on. I think that I would have preferred them to pop up in the center of the screen. For folks who have already played Plants vs Zombies, it will be fairly simple to figure out. It does have an info section available from the main menu that explains all of the characters and ammo to assist you in planning your strategies.

    They have added a few degrees of extra challenge within the levels such as; you have to re-arm your weapons with the help of a golden ammo chest complete with a golden bird companion that both emit gold stars and you also whack parrots to collect their heads. If you get all of them in a level you unlock a new weapon.

    The extra games are not accessible until completing the game so I can’t comment on how many of them there are yet. It also has an area called Rounds that is inaccessible as well. I’m not too sure what that is but, there do not appear to be any achievements as far as I have been able to tell.

    The music is catchy and the skeletons actually make sense when they speak. That is, if you speak Pirate. All in all, it’s an enjoyable day on the high seas. A hearty, “Ahoy Mateys” to the developers.
    Many thanks to AvgSpock for allowing this review to be posted here~ Sunny


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