Dreamscapes: The Sandman CE
Options include separate sliders for voice, music, sound, and ambient volume. You can choose between two modes of play (regular and expert), plus full-screen and custom cursor. The tutorial is optional, and the HINT button is refillable. You can drag and drop inventory items on to the hint button to find out where the item should be used. If there is nothing else to do in a particular location, using the hint button will show you which direction you should go.
There is a ton to do in this game: Besides playing the game and all that entails, you also need to find 120 beholders (if you don't know what one is, you willll~!
) and find pieces of a shattered item and put it back together. We have a diary which will gives us the back story. Each time we find "a" page, it will go into your diary. The thing is, the page we find is actually a group
of about five pages (each time), which you will have to enter your diary to read. This is great for those who don't want to interrupt gameplay to read, and for those who don't care about the story. I personally LOVE a lot of story, and enjoyed reading every scrap of information I came across
There are a few localization problems, ie. "loose" instead of "lose" and oddly-worded phrases such as "Searching the sand with bare hands is useless," but it's not terribly distracting, because it only happens occasionally, and because the game is otherwise so brilliantly-made
Keep an eye out for a joke early on in the game... just keep in mind that the developers are Russian, and you won't miss the funny
This is my favorite kind of game -- it plays like the very best IHOG, but with no hidden object scenes!
We have achievements (always fun!), a deliciously creepy atmosphere, interesting story, and gorgeous graphics/cut scenes. The only thing I don't love about the graphics is the character design, but again, the game is so good that it's a negligible point
We have an adorable little critter that seems to be part frog... meaning that it eats the same way a frog would. I mention it simply for the sake of those who have problems with perceived animal cruelty. I honestly wasn't bothered by this because of the way it was handled, so hopefully it won't push others' buttons, either.
I managed to miss seven of the beholders during the main game -- some of them are very hard to spot! Luckily, there is a tab that appears at the left side of the screen if there are any beholders in that area to find. Clicking on the tab will show you how many you have left in that area (which may include zoom-in scenes.)
I mentioned that there are achievements, but they're nothing special -- just things that you would accomplish from playing the game. What's different is that when you go to the achievements screen, you get to place each trophy (adorable!) on the screen like a puzzle. I love it!
I'm going to replay the game just so I can see the whole picture completed.CE Content:
- Achievements (there are 14 in the puzzle-trophy room that I mentioned above)
- 15 new locations
- More beholders to find
- 12 wallpapers (there is an owl one that is just stunning!)
- 17 concept art pictures
- 9 music tracks
- 8 AMAZING screensavers I want three of them on rotation! lol~
- Built-in Strategy Guide (which I never used)
The game ends in a way that feels very satisfying whilst setting us up for a sequel, which I will buy on sight! The Bonus Chapter gives us some amazing closure to issues we didn't even know we had, and the gameplay, whilst it seems very straightforward at first, is more in depth than it originally looks like it will be.
This is a superb game with excellent bonus content, and I highly recommend the CE on this one! Major thumbs up from me!