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    Motor Town: Soul of the Machine

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    genkicoll

    Posts : 7460
    Join date : 2011-12-29
    Age : 43
    Location : Pacific Northwest

    Motor Town: Soul of the Machine

    Post by genkicoll on Thu Jan 24, 2013 5:43 pm

    Motor Town: Soul of the Machine
    by Alawar Entertainment/Wellore Games - January, 2013

    Available at:
    Alawar
    Big Fish for PC
    GameHouse
    iWin



    Explore the eerie depths of Motor Town in search of an inventor who plans to create cars with souls! With the fate of many souls and the life of the inventor on the line, you must not delay!

    A young journalist, desperate for a big story, accepts an intriguing assignment: Hunt down an eccentric inventor who hasn't spoken to anyone in years and interview him about his latest gadget. The writer gets more than she bargained for when she arrives at her destination and finds the living have abandoned the town and left the spirits of the dead to roam its streets. As she begins her investigation, she learns of the inventor's plans to create cars with souls, and of the rich entrepreneur who funded his research but might have had secretly evil motives.

    With a shadowy figure that looks like black smoke leading her on, the journalist explores the eerie depths of Motor Town in search of the full story. As her guide, you'll search vintage cars and rundown factories for clues, perform tasks for ghosts, and solve an array of ingenious puzzles. With the fate of many souls and the life of the inventor on the line, you must not delay!

    • 34 eerie locations
    • 21 mind-bending mini games
    • Unlimited hints and tips

    Click images to enlarge


    Last edited by genkicoll on Mon Apr 01, 2013 10:51 am; edited 3 times in total


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    luvtoread

    Posts : 1161
    Join date : 2012-09-06
    Age : 56
    Location : Johnstown, NY

    Re: Motor Town: Soul of the Machine

    Post by luvtoread on Sun Jan 27, 2013 6:02 am

    This looks good. Hope it makes it to BF soon.

    genkicoll

    Posts : 7460
    Join date : 2011-12-29
    Age : 43
    Location : Pacific Northwest

    Re: Motor Town: Soul of the Machine

    Post by genkicoll on Sun Jan 27, 2013 11:59 am

    Yes, it really does! Alawar makes some great games, and I've only been able to find one other game by Wellore (a match-3), but the screens are gorgeous, so I have high hopes Sunny


    _________________
    To the world you may be one person;
    but to one person you may be the world.

    oregonpandora

    Posts : 44
    Join date : 2011-12-29

    Re: Motor Town: Soul of the Machine

    Post by oregonpandora on Sun Jan 27, 2013 8:23 pm

    I agree, it looks good. A lot of times it costs more at Alawar than BFG so will wait.

    Sportygal2009

    Posts : 165
    Join date : 2013-09-03

    Re: Motor Town: Soul of the Machine

    Post by Sportygal2009 on Fri Sep 06, 2013 12:43 am

    DELETED


    Last edited by Sportygal2009 on Sun Jan 26, 2014 10:42 am; edited 1 time in total

    JustTheFacts

    Posts : 5071
    Join date : 2013-09-01
    Age : 54
    Location : Western Australia

    Re: Motor Town: Soul of the Machine

    Post by JustTheFacts on Fri Jan 10, 2014 10:31 am

    Wildly Original Story  
    Sunny Sunny Sunny

    BASED ON COMPLETED GAME

    FIRST IMPRESSIONS
    Despite being a relatively new game, this one looks and feels like a much older game. The quality is there, it is just the style that seems older. And the story is freaky! Cars with souls? That’s really out there.

    SIGHTS & SOUNDS
    The art is pseudo-realism, which is part of that ‘old’ feeling.  Sometimes the quality could be better, but in the HOP scenes the graphics are clear, colourful and well drawn. Although the scenes are grungy and very junk-piled, the items are clearly visible. The various ghosts look great.

    Voiceovers are, mostly, awful. They sound like someone reading a script (yeah, I know they are, but we’re not supposed to notice!). Except for the assistant, who is really excellent. The music is light but suspenseful. The jukebox in the diner seriously impressed me with its “bobby sox” number.

    WHAT’S HAPPENING?
    You are a journalist sent to get an interview with a reclusive inventor who believes he can make cars with souls. You got to admit, full marks for originality! The trouble is, the financial backer just isn’t working out, the disagreements between the reclusive scientist and the ruthless entrepreneur have led to unforeseen catastrophes, and the living have deserted the town. You need to get to the professor, stop the investor, and save the souls of those trapped in town. The ghost of Dr Camping’s assistant offers to help you, and gives you a strange box for storing amulets.

    GAMEPLAY
    What you’d expect from a standalone standard edition some time ago.  Mainly HOPs, all of which are interactive word lists, visited twice each. The HOP lists don’t show all the items at once. There are not so many puzzles. The adventure components mostly follow common sense, a lot of the mechanical, find the missing bits and repair the engine kind.

    Items do not stay in inventory long, and it is emptied at the end of each chapter. The hint is directional, a bit slower than most. The journal records codes etc. There is no map, despite the promising document you get early on. The black bar comments tend to be overly helpful, and there are only 2 modes of difficulty. I found the cursor to be annoyingly sensitive in both HOPs are close ups.

    COMBINED IMPACT
    An old-fashioned game. Nothing overly noteworthy but pleasant enough if you fancy a change.

    I Recommend This Game!

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